Dragons of Eberron (Dungeon & Dragons d20 3.5 Fantasy by Keith Baker

By Keith Baker

Secrets of Xen’drik™

Keith Baker
Jason Bulmahn Amber Scott

Here Be Monsters … and More

There’s an previous announcing in Stormreach: “Great strength rests within the ruins of the past.” The shattered towns and enormous dungeons of Xen’drik carry the secrets and techniques of numerous fallen empires. Legends communicate of colossal landmarks, sunken treasure vaults, and forgotten locations suffused with robust magic. past the partitions of Stormreach, a whole continent waits to be rediscovered. yet watch out! bad monsters rule Xen’drik now, and explorers trying to find gold or glory usually locate dying instead.

Inside this e-book, you’ll locate every thing you want to experience within the shattered continent of Xen’drik:

* complete review of the continent of Xen’drik and the gateway urban of Stormreach
* New feats, status periods, spells, gear, and magic items
* Encounters and magical destinations you could drop into your current campaign
* Ready-to-play adventures, monsters, and villains

For use with those Dungeons & Dragons® products
Player’s guide™ Dungeon Master’s advisor™ Monster Manual™
Eberron
® crusade Setting

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Sample text

Elves, whose ancestors were brought from the shores of Xen’drik long before the elf–giant wars, know nothing of the Undying Court or the Tairnadal. There are nondragons never seen in Khorvaire, members of races that were exterminated by the giants or the daelkyr. The range of communities that can be found are dizzying. Some are metropolitan, with members of a dozen races living under one roof. Other communities are racially isolated, steadfastly preserving secrets of their forgotten cultures. Of course, all these creatures have one aspect in common: They live beneath the shadow of the dragon overlords.

Each of these deities is represented by a constellation in the night sky, and with the exception of Tiamat, it is believed that the Dragon Gods watch the world from a realm that stands beyond the thirteen . . a place that cannot be reached by any mortal magic. According to Thir, the Dragon Gods infl uence the affairs of dragons, but they have no time for lesser creatures. Humans, dwarves, and elves would sully the Dragon Gods with their prayers. Watching over lesser creatures is the role of the Sovereigns.

Sovereign: Olladra. Benefit: Bluff and Disguise are added to the list of class skills. A fortune’s fang can cast cleric spells and spells from the Feast, Luck, and Trickery domains as arcane spells. GUIDE OF THE WEAK The guide of the weak acts as a shepherd of the lesser creatures, moving among them and shaping their cultures. Although some are gentle beings who simply wish to help others, a guide can also be a ruthless tyrant who believes that imposing harsh order on his subjects is best for them.

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