Circle of Skulls (Forgotten Realms: Ed Greenwood Presents by James P. Davis

By James P. Davis

Trip to the darkish aspect of town of Splendors.

Jinn is an angel trapped in mortal flesh, despatched down from the heavens to struggle, die, and be reincarnated perpetually within the conflict opposed to evil. yet through the years, revenge supplanted justice, and now he lives in basic terms to break vengeance—whatever the cost—on the darkish angel of Asmodeus who killed his lover. a chain of brutal occult murders, left like breadcrumbs for him to keep on with, lead Jinn immediately to the darkish angel—an invitation to a last conflict for the soul of Waterdeep. yet will he nonetheless have the ability to decide on the trail of justice while he's so with regards to his enemy, after lifetimes of failure?

Circle of Skulls is a dismal delusion of fallen angels, determined rituals, and a mysterious sequence of occult murders. Set within the vintage urban of Splendors and offered by means of Forgotten Realms® crusade surroundings writer and celebrated writer Ed Greenwood, you don’t are looking to fail to spot this fascinating glimpse into what the newest variation of the geographical regions has to supply.

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T h e g o d is s a i d t o s h o w a s i g n ter. W h i l e w i t h i n t h e z o n e , y o u a n d your allies g a i n a + 1 of t h e fortune awaiting the journey by b l o w i n g t h e p o w e r b o n u s to A C a n d a t t a c k rolls. W h i l e w i t h i n t h e a w a y ( w h i c h favors departure) or back t o w a r d the traveler z o n e , a n y e n e m y t a k e s 5 r a d i a n t d a m a g e a t t h e s t a r t of (indicating difficulty a h e a d ) . its t u r n a n d p r o v o k e s o p p o r t u n i t y a t t a c k s w h e n it shifts.

D i v i n e , Fear, W e a p o n Standard Action S e c o n d a r y Target: Each e n e m y adjacent to y o u Melee weapon Target: O n e creature A t t a c k : W i s d o m vs. Fortitude A t t a c k : Strength vs. A C H i t : T h e s e c o n d a r y t a r g e t is b l i n d e d ( s a v e e n d s ) . H i t : 3 [ W ] + Strength modifier d a m a g e , a n d t h e target m o v e s its s p e e d a w a y f r o m y o u , t a k i n g t h e safest p a t h possible. Flames of Torment Cleric Attack 2 5 You smite your enemy with w r a t h f u l / i r e (hat feeds Rebuke the Wrathful You reproach your Joe.

Deadly Lure C l e r i c A t t a c k 13 Your imperious gesture drags a n enemy toward y o u . compelling it to lower its defenses. Encounter • Charm, Divine, Implement Standard Action h e a l i n g surge. | | Ivory Rampart Daily • Ranged 5 Cleric Attack 15 As your weapon strikes your foe. divine power flows from you to form a barrier that protects vour allies. Conjuration, Divine, W e a p o n Standard Action Melee weapon Target: O n e creature Target: O n e creature Attack: W i s d o m vs. W i l l A t t a c k : Strength vs.

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