By Troy Denning
The seer Alaundo prophesied that seven scourges may sweep Cormyr manner in break. for hundreds of years the royal relations has stood watch opposed to that day and dedicated their lives to the security of the realm.
But in a time while their old guardians shut eye and their such a lot dependable servants disappear, whilst a poor evil prepares to brush down upon their domestic --
Who will shield the royal family?
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Additional info for Beyond the High Road (Forgotten Realms: The Cormyr Saga, Book 2)
Spider Climb: Grants ability to walk on walls and ceilings Touch of Idiocy: Subject takes l d 6 points of Int, Wis, and Cha damage. Undetectable Alignment: Conceals alignment for 24 hours. 3RD-LEVEL JESTER SPELLS Bestow Curse: - 6 to an ability score; - 4 on attack rolls, saves, and checks; or 50% chance of losing each action. Confusion: Subjects behave oddly for 1 round/level. Crushing Despair: Subjects take - 2 on attack rolls, damage rolls, saves, and checks. Displacement: Attacks miss subject 50%.
Animate Dead: Creates undead skeletons and zombies. Blindness/Deafness: Makes subject blinded or deafened. Blur Attacks miss subject 20% of the time. Chill Metal: Cold metal damages those who touch it. Command Undead: Undead creature obeys your commands. Darkness: 20-ft. radius of supernatural shadow. Darkvision: See 60 ft. in total darkness. Daze Monster: Living creature of 6 HD or less loses next action. Death Knell: Kills dying creature; you gain ld8 temporary hp, +2 to Str, and +1 level. Desecrate: Fills area with negative energy, making undead stronger.
She loses these bonuses when she is immobilized or helpless, when she wears any armor, when she carries a shield, or when she carries a medium or heavy load. Unarmed Strike: A battle dancer uses unarmed strikes in a manner similar to a monk. She can land a blow with her fist that has the same power as an axe stroke. At 1st level, the battle dancer gains Improved Unarmed Strike as a bonus feat. The battle dancer's unarmed attacks deal lethal damage, but she can choose to deal nonlethal damage without penalties on her attack rolls.