By Bruce R. Cordell
In the airy airplane, demiplane islands and creatures either bizarre and unsafe flow in an never-ending box of danger. Canny fogeys be aware of that the airy additionally leads how one can the internal Planes, limitless arenas of elemental fury. See, it is greater than only a backdrop to different adventures - the aircraft itself bargains ask yourself and chance for people with braveness sufficient to discover its unlimited expanse.
Read Online or Download A Guide to the Ethereal Plane (AD&D Planescape) PDF
Similar dungeons & dragons books
Philip Athans, the recent York instances best-selling writer of Annihilation, keeps the epic saga all started in Whisper of Waves of a guy ate up through his obsession and pushed through an overpowering imaginative and prescient of what could be.
The Wizard Furthering the plots of the purple Wizards of Thay whereas spinning his personal webs, he works within the shadows, manipulating the top reaches of power.
the lady suffering from the ghosts of the earlier and her personal passions, she walks the high-quality line among sanity and insanity, and her obsession may possibly ruin the single factor she loves most.
the guy A visionary who cares not anything for the petty squabbling of these in energy, his one wish is to complete his maximum paintings.
*Originally The Harpers, booklet 2; now reissued as Songs & Swords, publication 1*
Silent loss of life stalks the Harpers of Faerûn. one after the other, contributors of the semi-secret society for strong within the nation-states are falling to a murderer's blade. Now a Harper agent and a gorgeous half-elf murderer needs to resolve the secret. in the event that they fail, they are going to be the subsequent victims.
But issues within the geographical regions are not often that easy.
A vintage event from the author of Drizzt!
High within the Snowflake Mountains sits the Edificant Library, a spot of scholarly examine for clergymen, bards, and others. Now from the hidden vaults underneath the library a devastating curse is unleashed, and a tender cleric needs to conflict the terrifying creatures set unfastened by way of a malevolent, eating essence that's been published, earlier than his personal brethren flip opposed to him. Cadderly needs to positioned his experiences to the try and input the catacombs some distance lower than to save lots of his brothers and himself.
Booklet by means of Jackie Cassada, John Mangrum, Steve Miller
- Adventure I (Dungeons & Dragons d20 3.5 Fantasy Roleplaying)
- Sons of Gruumsh (Dungeons & Dragons d20 3.5 Fantasy Roleplaying, Forgotten Realms 4th-Level Adventure)
- Road of the Patriarch (Forgotten Realms: The Sellswords, Book 3)
- Bleak House: The Death of Rudolph Van Richten (AD&D Ravenloft Boxed Adventure)
- Whispers of the Vampire's Blade (Dungeon & Dragons d20 3.5 Fantasy Roleplaying, Eberron Setting Adventure)
Additional info for A Guide to the Ethereal Plane (AD&D Planescape)
Elves, whose ancestors were brought from the shores of Xen’drik long before the elf–giant wars, know nothing of the Undying Court or the Tairnadal. There are nondragons never seen in Khorvaire, members of races that were exterminated by the giants or the daelkyr. The range of communities that can be found are dizzying. Some are metropolitan, with members of a dozen races living under one roof. Other communities are racially isolated, steadfastly preserving secrets of their forgotten cultures. Of course, all these creatures have one aspect in common: They live beneath the shadow of the dragon overlords.
Each of these deities is represented by a constellation in the night sky, and with the exception of Tiamat, it is believed that the Dragon Gods watch the world from a realm that stands beyond the thirteen . . a place that cannot be reached by any mortal magic. According to Thir, the Dragon Gods inﬂ uence the affairs of dragons, but they have no time for lesser creatures. Humans, dwarves, and elves would sully the Dragon Gods with their prayers. Watching over lesser creatures is the role of the Sovereigns.
Sovereign: Olladra. Beneﬁt: Bluff and Disguise are added to the list of class skills. A fortune’s fang can cast cleric spells and spells from the Feast, Luck, and Trickery domains as arcane spells. GUIDE OF THE WEAK The guide of the weak acts as a shepherd of the lesser creatures, moving among them and shaping their cultures. Although some are gentle beings who simply wish to help others, a guide can also be a ruthless tyrant who believes that imposing harsh order on his subjects is best for them.